Ship Wreck is a running game. The game requires a combination of speed, teamwork, and listening skills. So this is one of those games that is not necessarily won by the most athletic team. Some teamwork strategy can really even the odds.
It works best with teams of 5 to 10 people, but you can adjust in to match your group size. You can have any number of teams, but generally 2 to 5 teams works best. It is a great game for youth group, youth ministry, or vacation bible school.
Each team will need a “ship”. These should be identical (or similar) items and should be appropriate for the number of members on the team. During the game, all of the team members will need to get on or in their ship. For a team of 10 people, a small tarp or blanket would be appropriate. If your teams are really small, a hula hoop is a good option. A large piece of cardboard also works.
- One “ship” for each team (see above)
- Items to mark start line and finish line
- Divide the group into even teams of about 5 to 10 people
- Set the start line and the finish line. These could be pretty far apart, depending on the age of the players.
- Give each team their ship and have them line up together at the start line.
- All team members must keep in contact with their ship at all times. If a member lets go, they loose a point.
- Have the teams start running toward the finish line.
- Yell “shark”. All team members must get on (or in) their ship. The first team with everyone aboard scores a point.
- Have them start running again. Continue step 6 several times as they make their way down the field.
- The first team to the finish line scores three more points.
- The team with the most points wins.