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Common Denominator Game Rules and Instructions

Equipment and Setup

No equipment is required.

Before starting the game, ensure there is a clear area where participants can easily see and hear the leader, who will be calling out the numbers for grouping. The leader should also have a way to keep time, such as a stopwatch or a smartphone, to enforce the 15-second rule for finding commonalities.

Game Rules and Instructions

  1. Gather Participants: Ensure all players are assembled in the designated play area, where everyone can move freely and hear the leader.
  2. Explain the Objective: Briefly describe the goal of the game - to find and celebrate commonalities among participants within small, randomly formed groups.
  3. No Equipment Needed: Make it clear to players that no materials are required for this game, emphasizing the focus on communication and teamwork.
  4. Calling Out Numbers: The leader starts the game by calling out a number between 3 and 6. This number represents the size of groups participants must form. Occasionally, the leader can choose an unusual number to add variety.
  5. Forming Groups: Upon hearing the number, players have a few seconds to form groups accordingly. The aim is to have groups with exactly the number of people called out.
  6. Finding Commonalities: Once in their groups, participants have 15 seconds to discuss and agree on a concrete and definite commonality they all share (e.g., "We all have a sibling," "We're all wearing sneakers," etc.).
  7. Silence After Time Up: After the 15-second discussion time, no further talking is allowed. Groups must be ready to share their commonality.
  8. Sharing Commonalities: Groups take turns announcing their unique commonality to everyone. Each group must have a different commonality from the others, including from any previous rounds.
  9. Scoring Points:
    • Groups earn a point if they meet all the following criteria:
      • Correct group size as per the called number.
      • No talking after the 15-second discussion period.
      • A unique commonality not repeated by any other group in the current or previous rounds.
      • The commonality must be concrete and verifiable.
      • Every group member must genuinely share in the commonality.
  10. Ensuring Dynamic Grouping: For larger groups, implement a rule that prohibits participants from being in the same group with any individual from the previous round. This encourages mingling and prevents cliques.
  11. Repeat Rounds: Continue playing multiple rounds, with the leader calling out different numbers and participants forming new groups each time.
  12. Declaring a Winner: At the end of the game, the participant(s) with the most points are declared the winners.
  13. Encourage Reflection: After the game, take a moment for participants to reflect on the experience, discussing what they learned about their peers and the importance of finding common ground.

"Common Denominator" is designed to be a flexible and inclusive game, perfect for youth ministry and VBS settings, where the focus is on building connections and fostering a sense of community among participants.

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